Now we need the chaos factor so it's not so boring. If anyone is interested in more ideas in this vein, I’d also be glad to share those as well. If anyone has seen anything approaching this, I’d be glad to know. I don’t want (in this instance) to have to do all the flying for each run myself, fighting off hostile and hungry raiders. I want to be able to manage fleets of spaceships as they move cargoes, support settlements, and make “credits”.
I haven’t seen it done so far, at least as a management sim, versus games like Privateer that had you as the pilot of a gunship with cargo capacity instead. Contract with escort gunships to make runs into dangerous territory. Rent out space at local spaceports or stations to holdover products until shuttles can get them moved, or have ships capable of planetfall and orbital return on their own. Handle cargoes via consignment or buy them outright to maximize profits (and risks!). I would be interested in a good science fiction transportation simulation, something where you manage planet-side shipments, sub-light transports, and/or FTL freighters. I’m very new to the TT forums, and I hope I’m posting this in the appropriate location: